Cal Poly Basemap Project 2020

Introduction

The Cal Poly Basemap 2020 Team wanted to create more visual appealing map for Cal Poly. Our goal was to use ESRI's  Community Maps Editor App  to add more details to Cal Poly Basemap to highlight changes and uniqueness on campus.

What is the ESRI Topographic Basemap?

It is an alternative to Google Maps.

The Esri Topographic Basemap is composed of commercial sources and community contributions. It is often used as a reference map for visual representation.

The ESRI Topographic map provides a background over which the user can overlay their own data.

The previous phase of this project enriched the details of this basemap by adding trees to the Cal Poly campus.

The goal of this phase of the project was to continue adding detail to the Cal Poly campus. We focused on imputing landscape features and walkways in the dormitory regions of campus.

Area of Interest(AOI) Assigned to Each Team Member

ESRI Community Maps Editor

The Community Map Editor allows public user to to add rich, detailed features to the map to highlight what makes that place special or important to the community. We used this application to enrich the Cal Poly campus basemap. Two workflows were applied: digitizing features by hand using satellite imagery as reference and submitting data files from other Arc services or CAD files directly through  Contributor App .

STEP 1: Editing Hardscape

The first phase of the project was to update the existing hardscape in each team member's specific area. Sidewalks and walkways are considered hardscape features.

The Original Basemap:

The original Topographic Basemap included buildings but was lacking in other detail.

Walkways:

The first phase of editing was to add the sidewalks that connect all of the dormitories.

Snapping and Clipping

As the walkways were traced into the basemap, both the "clip" and the "snap" tool were very useful to create a clean and concise look.

Digitized Buildings

These buildings have been digitized so that walkways and lawn features can snap to their edges. This is also a view of what the Community Editor App interface looks like.

Here is an example of some walkways that were digitized using Community Editor

In this photo you can see that some of the walkways are overlapping the sections of lawn. This is because the lawn was a preexisting feature in the old base map. When new features are added to the map they do not recognize the borders of preexisting features, so it is necessary to also digitize elements that were already in the map.

Here are the same buildings, but with new features snapped to their edges.

Once the preexisting features were digitized, new features can be snapped directly to their edges to create a much cleaner look.

STEP 2: Editing Landscape

Hardscape Features Added

Now that the hardscape features have been added, we decided to digitize over existing landscapes and create new ones as well.

Landscaping Features

We used a combination of mulch, dirt, and lawn to express landscape on campus.

Digitizing with Trees

Accurately digitizing hardscape and landscape was difficult with the amount of tree coverage on campus

Digitization Issues

Editing Imagery (Clarity)

Image appear to be set to this extent...

Digitization Issues

... But the building footprints and imagery at a higher zoom are at a different extent!

Digitization Issues

... But the building footprints and imagery at a higher zoom are at a different extent!

Digitization Issues

Editing Imagery (Clarity)

... But the building footprints and imagery at a higher zoom are at a different extent!

STEP 3: Converting Computer Aided Design (CAD) Files

CAD files can not be added directly through the Community Map Editor. Data conversion and migration are needed.

Facilities Management & Development Department provides  updated CAD files  to the public. but a careful workflow is required to migrate this data into GIS format and then to integrate into the ESRI Basemap.

Issue 1:

The new student housing community yakʔityutyu was recently completed, which was missing on the basemap

First Step: Add New Buildings

  1. Involves heavy data conversions
  2. CAD Entities --> GIS Features

Next Step

  1. Path (Polyline) --> Path (Polygon)

Next Step

    Add more hardscape: shaded area

Yakʔitʸutʸu Characters

The characters in yakʔitʸutʸu are used to describe the pronunciation of the North Chumash word. Originally they did not translate into the basemap.

After group discussion in ESRI it was discovered a different font within the basemap will show the characters.

Issue 2:

 No Parking Structures featured on the previous basemap

Added Parking strips as lines and curbs as polygons

Added Parking strips as lines and lots as polygons

Cal Poly Basemap 2020 Demo

Conclusions

How Important is Digitizing?

Learning how to digitize is one of the first skills you learn in GIS. Digitizing is simply the process of tracing, in a way that accurately represents the physical world, information from images and maps. We were able to use these simple digitizing skills on a web based platform where anyone can add and create their own features all around the world, which is an amazing experience in itself. In relevance to our project, it was a very important skill for it let us revamp the Cal Poly Basemap.

Whats next?

  • Continue enriching features in the new dorm area
  • Add bike racks feature: since there isn't an option for digitizing bike racks in the Community Editor App, this feature would have to be brought in as separate operational layers.
  • Important Cal Poly Features: Arch Graveyard buildings and paths.
  • Campus is constantly changing so keeping up with the new buildings, lawns and crosswalks is important.

"This project gives students a completely different experience from class assignments" -- Russ White

Cal Poly Basemap 2020 Team (From left to Right): Russ White, Everett Spackman, Camille Sanseverino, Olivia Hansel, Cici Xiao, Justin Tidd

We each gained a multitude of different skill sets from this experience, from community building, communication, trouble shooting, documentation of important steps, to digitizing, usage and integration of CAD layers, how to build a StoryMap, and getting comfortable with the ArcGIS Online and Community Editor App interfaces

Area of Interest(AOI) Assigned to Each Team Member

These buildings have been digitized so that walkways and lawn features can snap to their edges. This is also a view of what the Community Editor App interface looks like.

Here is an example of some walkways that were digitized using Community Editor

Here are the same buildings, but with new features snapped to their edges.

Cal Poly Basemap 2020 Team (From left to Right): Russ White, Everett Spackman, Camille Sanseverino, Olivia Hansel, Cici Xiao, Justin Tidd